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	<title>GameDuell Blog</title>
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	<link>http://blog.gameduell.net/en</link>
	<description>News From A Leading Casual Games Community. Worldwide.</description>
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		<title>Review: GameDuell @ Casual Connect Hamburg 2013</title>
		<link>http://blog.gameduell.net/en/2013/02/20/review-gameduell-casual-connect-hamburg-2013/</link>
		<comments>http://blog.gameduell.net/en/2013/02/20/review-gameduell-casual-connect-hamburg-2013/#comments</comments>
		<pubDate>Wed, 20 Feb 2013 16:25:48 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[GameDuell]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=910</guid>
		<description><![CDATA[As per tradition, GameDuell started a year full of events by attending Casual Connect . This year, a part of the GameDuell Team once again drove to the Casual Connect in Hamburg to discuss the latest trends and developments in the web, mobile and social games industry. Presentation by Michael Kalkowski: How To Develop An [...]]]></description>
				<content:encoded><![CDATA[<p>As per tradition, GameDuell started a year full of events by attending <a href="http://europe.casualconnect.org/" target="_blank"> Casual Connect </a> . This year, a part of the GameDuell Team once again drove to the Casual Connect in Hamburg to discuss the latest trends and developments in the web, mobile and social games industry.</p>
<h3>Presentation by Michael Kalkowski: How To Develop An Outstanding Work Place</h3>
<p>Michael Kalkowski, Co-founder and Creative Director of GameDuell, held an insightful 20-minute presentation on company culture for the gathered professionals. His presentation, titled “Staying Lean and Vibrant: Secrets To Developing A World Class Work Place”, described GameDuell’s own measures to preserve the creativity and flexibility of a start-up company, despite the company’s growth.</p>
<div class="youtube" style="width: 548; height: 308;"><object width="548" height="308" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/_2f5929ZdNQ&amp;hd=1" /><embed width="548" height="308" type="application/x-shockwave-flash" src="http://www.youtube.com/v/_2f5929ZdNQ&amp;hd=1" wmode="transparent" /> </object></div>
<div class="youtube" style="width: 548; height: 308;"></div>
<p>&nbsp;</p>
<h3>GameDuell as Platinum Sponsor</h3>
<p>Again this year, GameDuell actively supported the Casual Connect as a Platinum Sponsor. Here are some pictures from the event in Hamburg:</p>
<p><img style="border: 1px solid black;" title="GameDuell @ Casual Connect Hamburg 2013" alt="gameduell casualconnect2013 Review: GameDuell @ Casual Connect Hamburg 2013" src="http://blog.gameduell.net/wp-content/uploads/2013/02/gameduell-casualconnect2013.jpg" width="544" /></p>
<p>&nbsp;</p>
<h3>GameDuell on German TV Channel RTL</h3>
<p>The Casual Connect event attracted reporters from all over Europe, including the largest German private broadcaster, RTL. The GameDuell Casual Connect stand and a few oversized protagonists from our game <a href="https://www.facebook.com/appcenter/fluffyflash" target="_blank"> Fluffy Birds </a> can be seen at around two minutes into the following video (video is in German).</p>
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<h3>GameDuell is hiring</h3>
<p>Want to work at GameDuell? We’re hiring!<br />
<a href="http://inside.gameduell.com/jobs" target="_blank"> See all open positions </a></p>
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		<title>Video: GameDuell Tech Talk with Jeanfrancois Arcand, creator of the Atmosphere Framework</title>
		<link>http://blog.gameduell.net/en/2013/02/01/video-gameduell-tech-talk-with-jeanfrancois-arcand-creator-of-the-atmosphere-framework/</link>
		<comments>http://blog.gameduell.net/en/2013/02/01/video-gameduell-tech-talk-with-jeanfrancois-arcand-creator-of-the-atmosphere-framework/#comments</comments>
		<pubDate>Fri, 01 Feb 2013 14:27:18 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[TECH Talk]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=901</guid>
		<description><![CDATA[The recent GameDuell Tech Talk featured Jeanfrancois Arcand. He is is a visionary and pioneer specialized in the development of modern, asynchronous web frameworks for client-server communication. If you missed his presentation about the Atmosphere Framework, check out the video below.]]></description>
				<content:encoded><![CDATA[<p>The recent GameDuell Tech Talk featured Jeanfrancois Arcand. He is is a visionary and pioneer specialized in the development of modern, asynchronous web frameworks for client-server communication. If you missed his presentation about the Atmosphere Framework, check out the video below.</p>
<p><iframe width="540" height="304" src="http://www.youtube.com/embed/PnCDwzNAQhY" frameborder="0" allowfullscreen></iframe></p>
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		<title>GameDuell Tech Talk: Meet Jeanfrancois Arcand, creator of Atmosphere Framework</title>
		<link>http://blog.gameduell.net/en/2013/01/09/gameduell-tech-talk-meet-jeanfrancois-arcand-creator-of-atmosphere-framework/</link>
		<comments>http://blog.gameduell.net/en/2013/01/09/gameduell-tech-talk-meet-jeanfrancois-arcand-creator-of-atmosphere-framework/#comments</comments>
		<pubDate>Wed, 09 Jan 2013 16:45:28 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[TECH Talk]]></category>
		<category><![CDATA[Tech Talk]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=877</guid>
		<description><![CDATA[GameDuell's upcoming Tech Talk will take place on January 21 at 19:00 CET (admittance at 18:30 CET) in the GameDuell HQ at Taubenstraße 24-25 in Berlin-Mitte. This time we'll host Jeanfrancois Arcand. The title of our first Tech Talk of 2013 is "Atmosphere Framework: WebSockets for Everyone, Everywhere!". We are pleased to welcome Jeanfrancois Arcand [...]]]></description>
				<content:encoded><![CDATA[<p>GameDuell's upcoming Tech Talk will take place on <strong>January 21</strong> at <strong>19:00 CET</strong> (admittance at 18:30 CET) in the GameDuell HQ at Taubenstraße 24-25 in Berlin-Mitte.</p>
<p>This time we'll host Jeanfrancois Arcand. The title of our first Tech Talk of 2013 is "<strong>Atmosphere Framework: WebSockets for Everyone, Everywhere!</strong>".</p>
<p>We are pleased to welcome Jeanfrancois Arcand to the GameDuell Tech Talk. Jeanfrancois is a visionary and pioneer specialized in the development of modern, asynchronous web frameworks for client-server communication.</p>
<p>In his presentation, Jeanfrancois will provide insight into what WebSocket protocol and Atmosphere Framework are, and how these can be used to effectively solve problems.</p>
<p>The Atmosphere Framework, invented by Jeanfrancois, has already shown a tendency to be included in the current specification standards JSP 356 as one of the first and only implementations of its kind. Furthermore, one of the advantages of Atmosphere Framework is that it can be used with all major application servers, i.e. JBoss, Glassfish and Tomcat.</p>
<p>At GameDuell, we regard technical knowledge as a significant competitive advantage. We promote Berlin as a location for online business and therefore also make an effort to learn more about and actively use the developments within this field even while still in the early stages. The Atmosphere Framework is already being used at GameDuell, particularly in the development of games using HTML5.</p>
<p>In order to take full advantage of this progress through technology, GameDuell emphasizes the importance of continuously training our developers through appropriate workshops and coaching. Therefore, we are also pleased to have arranged a comprehensive workshop between Jeanfrancois Arcand and our developers. The workshop will take place before the Tech Talk.</p>
<p>The GameDuell Tech Talk with prominent guest speakers usually takes place every 2-3 months</p>
<h3>This agenda</h3>
<p>The Atmosphere Framework allows the creation of portable Comet and WebSocket applications across browser and server. In this session Jeanfrancois will first introduce the new WebSocket technology and show how easy it is to write such application using the Atmosphere Framework.</p>
<p>Next he will introduce Atmosphere's WebSocket clients Java and JavaScript. He will then demonstrate how WebSocket applications can be highly scaled using Redis's data structure server. The session will conclude by deploying the WebSocket application into environments that don't support the protocol and  how Atmosphere can transparently emulate WebSocket support.</p>
<h3>The speaker</h3>
<div id="attachment_887" class="wp-caption alignright" style="width: 182px"><img class="size-full wp-image-887" alt="jean GameDuell Tech Talk: Meet Jeanfrancois Arcand, creator of Atmosphere Framework" src="http://blog.gameduell.net/en/wp-content/uploads/2013/01/jean.png" width="172" height="158" title="GameDuell Tech Talk: Meet Jeanfrancois Arcand, creator of Atmosphere Framework" /><p class="wp-caption-text">Jeanfrancois Arcand</p></div>
<p>Jeanfrancois is currently leading the Atmosphere Frawework at Wordnik.com. He is the creator of Atmosphere, a framework for building powerful websocket and comet application. He is also the author of the Grizzly Framework, the powerful NIO front end used by the GlassFish Application Server and the author if AHC, an asynchronous HTTP client library.</p>
<p>Jeanfrancois has also contributed to Tomcat, Apache Commons, etc.</p>
<h3>About the GameDuell Tech Talk &amp; Sign-up</h3>
<p>The GameDuell Tech Talk is a themed presentation and workshop series especially intended for people with an interest in web, developing and technological innovations.</p>
<p>Each GameDuell Tech Talk focuses on a presentation of a technical innovation or conceptual development. The presentations are given by industry leaders and pioneers.</p>
<p><strong>Make sure to sign-up! </strong>If you are interested in joining this edition of the GameDuell Tech Talk, just sign up by sending an email to <a href="mailto:techtalk@gameduell.de">techtalk@gameduell.de</a>.</p>
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		<title>Imprint</title>
		<link>http://blog.gameduell.net/en/imprint/</link>
		<comments>http://blog.gameduell.net/en/imprint/#comments</comments>
		<pubDate>Tue, 13 Nov 2012 13:38:22 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
		
		<guid isPermaLink="false">http://blog.gameduell.net/en/?page_id=871</guid>
		<description><![CDATA[Company Information Company name: GameDuell GmbH Main office location: Berlin, Deutschland Commercial registry: District of Berlin-Charlottenburg, HRB Nr. 90891 VAT registration no.: DE 813829498, Tax reference no.: 37 / 225 / 20926 Managing Directors Kai Bolik Michael Kalkowski Boris Wasmuth]]></description>
				<content:encoded><![CDATA[<p><strong>Company Information</strong></p>
<p>Company name: GameDuell GmbH<br />
Main office location: Berlin, Deutschland<br />
Commercial registry: District of Berlin-Charlottenburg, HRB Nr. 90891<br />
VAT registration no.: DE 813829498, Tax reference no.: 37 / 225 / 20926</p>
<p><strong>Managing Directors</strong></p>
<p>Kai Bolik<br />
Michael Kalkowski<br />
Boris Wasmuth</p>
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		<title>Hiring Super Talents @ GameDuell</title>
		<link>http://blog.gameduell.net/en/2012/10/26/gameduell-super-talents/</link>
		<comments>http://blog.gameduell.net/en/2012/10/26/gameduell-super-talents/#comments</comments>
		<pubDate>Fri, 26 Oct 2012 14:23:51 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[GameDuell]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=865</guid>
		<description><![CDATA[Check out all open jobs at GameDuell Check out all open jobs at GameDuell]]></description>
				<content:encoded><![CDATA[<p><a href="http://inside.gameduell.com/jobs/" target="_blank">Check out all open jobs at GameDuell</a></p>
<p><iframe src="http://infogr.am/7d72a722eb65-8482/" width="550" height="4722" scrolling="no" frameborder="0" style="border:none;"></iframe><br />
<a href="http://inside.gameduell.com/jobs/" target="_blank">Check out all open jobs at GameDuell</a></p>
]]></content:encoded>
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		<title>World&#8217;s fastest bubble shooter out now for mobile: Check out Bubble Speed</title>
		<link>http://blog.gameduell.net/en/2012/10/11/bubble-speed-mobil/</link>
		<comments>http://blog.gameduell.net/en/2012/10/11/bubble-speed-mobil/#comments</comments>
		<pubDate>Thu, 11 Oct 2012 09:19:40 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[GameDuell]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=854</guid>
		<description><![CDATA[Bubble Speed, GameDuell’s popular title – known from their own platform GameDuell.com and Facebook - has made the jump to mobile and is out now! Available for both the iPhone and iPod Touch, Bubble Speed is also available for the iPad with full retina support. Not merely a port of the Facebook version of Bubble [...]]]></description>
				<content:encoded><![CDATA[<div id="attachment_859" class="wp-caption alignright" style="width: 220px"><img src="http://blog.gameduell.net/en/wp-content/uploads/2012/10/bubblespeedmobile.jpg" alt="bubblespeedmobile Worlds fastest bubble shooter out now for mobile: Check out Bubble Speed" title="Bubble Speed mobile" width="210" height="315" class="size-full wp-image-859" /><p class="wp-caption-text">Bubble Speed Mobile launched</p></div>
<p>Bubble Speed, GameDuell’s popular title – known from their own platform <a href="http://www.gameduell.com/bubble-speed.html" target="_blank">GameDuell.com</a> and <a href="https://www.facebook.com/GameDuell" target="_blank">Facebook</a> - has made the jump to mobile and is out now!</p>
<p>Available for both the iPhone and iPod Touch, Bubble Speed is also available for the iPad with full retina support. Not merely a port of the Facebook version of Bubble Speed, the iPad and iPhone versions have been designed specifically for the hardware and are fully optimized for each.</p>
<p>The game is free to download across all devices with boosts available for purchase in-game. The hallmark of GameDuell’s titles is cross-platform compatibility, which is ever present in Bubble Speed iOS. </p>
<p><a href="http://itunes.apple.com/en/app/bubble-speed-puzzle-action/id484951588?mt=8" target="_blank">You can download the game from iTunes here and jump right into the action</a>.</p>
<h3>Enjoy the high speed of Bubble Speed</h3>
<p>Speed is the optimum word with Bubble Speed. The world’s fastest bubble shooter tasks players to form groups of 3 or more like colored bubbles and score as many points as possible before the timer runs out. With intuitive and accurate controls, Bubble Speed also features all the great stuff you know already from the Facebook version such as leveling, plentiful rewards and diverse boosts like Multiplier, Bomb, Color Squid, Time and Line Breaker to keep the game fresh and exciting. </p>
<p>With true <a href="http://blog.gameduell.net/en/2012/07/23/infographic-gameduells-cross-platform-learnings/" target="_blank">cross-platform gaming</a>, Bubble Speed players can compete against friends playing the Facebook version of the game in weekly tournaments. Gamers can also play on both platforms and see their progress, coins, lives and scores synced across each. GameDuell, long a proponent of cross-platform gaming, has recently published an infographic on the subject which you are free to use as you like and is found below. </p>
<p><a href="http://itunes.apple.com/en/app/bubble-speed-puzzle-action/id484951588?mt=8" target="_blank">You can download the game from iTunes here and jump right into the action</a>.</p>
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		<title>Casual Connect in Seattle &#8211; GameDuell participates as Platinum Sponsor</title>
		<link>http://blog.gameduell.net/en/2012/08/23/casual-connect-gameduell/</link>
		<comments>http://blog.gameduell.net/en/2012/08/23/casual-connect-gameduell/#comments</comments>
		<pubDate>Thu, 23 Aug 2012 15:43:10 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[GameDuell]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=836</guid>
		<description><![CDATA[GameDuell supported this year's Casual Connect in Seattle again as a platinum sponsor. We’ve had a great time and we were able to meet quite a few business partners and people from the industry. Our co- founder, Managing and Creative Director Michael Kalkowski, held an interesting presentation concerning the steps and processes, that GameDuell took [...]]]></description>
				<content:encoded><![CDATA[<p>GameDuell supported this year's Casual Connect in Seattle again as a platinum sponsor. We’ve had a great time and we were able to meet quite a few business partners and people from the industry.</p>
<p>Our co- founder, Managing and Creative Director Michael Kalkowski, held an interesting presentation concerning the steps and processes, that GameDuell took in order to sustain creativity and culture while facing the twin challenges of corporate growth and high speed technology changes. See the Video with Michael’s speech “Evolving from the Inside: Growing Smarter, Not Just bigger” <a href="http://casualconnect.org/lectures/business/evolving-from-the-inside-growing-smarter-not-just-bigger-michael-kalkowski/">here</a></p>
<p><a href="http://blog.gameduell.net/en/wp-content/uploads/2012/08/Kalkowski_print_300_10x151.jpg"><img src="http://blog.gameduell.net/en/wp-content/uploads/2012/08/Kalkowski_print_300_10x151-200x300.jpg" alt="Kalkowski print 300 10x151 200x300 Casual Connect in Seattle   GameDuell participates as Platinum Sponsor" title="Kalkowski_" width="200" height="300" class="alignright size-medium wp-image-847" /></a></p>
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		<title>Invitation: Take a look behind the curtain at &#8220;Inside GameDuell Development&#8221;</title>
		<link>http://blog.gameduell.net/en/2012/08/16/invitation-take-a-look-behind-the-curtain-at-inside-gameduell-development/</link>
		<comments>http://blog.gameduell.net/en/2012/08/16/invitation-take-a-look-behind-the-curtain-at-inside-gameduell-development/#comments</comments>
		<pubDate>Thu, 16 Aug 2012 09:21:02 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[GameDuell]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=832</guid>
		<description><![CDATA[GameDuell is opening its doors for an exclusive look behind the scenes of Europe's biggest games community. How is a game like Bubble Speed actually created? How do snippets of code breathe life into the characters and how are colorful game worlds created from pencil drawings? We’ll show you which teams are involved and how [...]]]></description>
				<content:encoded><![CDATA[<p>GameDuell is opening its doors for an exclusive look behind the scenes of Europe's biggest games community.</p>
<p>How is a game like <a href="https://apps.facebook.com/bubblespeed/" target="_blank">Bubble Speed</a> actually created? How do snippets of code breathe life into the characters and how are colorful game worlds created from pencil drawings?</p>
<p>We’ll show you which teams are involved and how an idea thought up at a grill party becomes a complete game that is today played by thousands of people on Facebook and mobile devices.</p>
<p>To this end, we invite you to “Inside GameDuell Development”. Here you will discover how really good games are made.</p>
<p><img src="http://blog.gameduell.net/wp-content/uploads/2012/04/im_527x344_gd_development.jpg" alt="im 527x344 gd development Invitation: Take a look behind the curtain at Inside GameDuell Development"  title="Invitation: Take a look behind the curtain at Inside GameDuell Development" /></p>
<h3>Information at a glace</h3>
<p><strong>When:</strong> Thursday, September 13, 2012 from 6:00 p.m. onwards<br />
<strong>Where:</strong> At the GameDuell headquarters in Berlin-Mitte; Taubenstr. 24-25, 10117 Berlin<br />
<strong>Who:</strong> Everyone who is interested</p>
<p>That's in for you:<br />
• A look at the various teams who work on the development of a game<br />
• A presentation and interactive workshops<br />
• Questions and answers on all topics concerning our games<br />
• Opportunity to test and discuss all games on site with the developers</p>
<h3>Register now and get to know GameDuell!</h3>
<p>If you would like to take part in this event, register with us by Thursday, September 6, 2012. Simply send a mail to <strong><a href="mailto:inside.gameduell@gameduell.de">inside.gameduell@gameduell.de</a></strong>. </p>
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		<title>Adam Bien speaks at GameDuell Tech Talk in Berlin</title>
		<link>http://blog.gameduell.net/en/2012/08/07/adam-bien-speaks-at-gameduell-tech-talk-in-berlin/</link>
		<comments>http://blog.gameduell.net/en/2012/08/07/adam-bien-speaks-at-gameduell-tech-talk-in-berlin/#comments</comments>
		<pubDate>Tue, 07 Aug 2012 13:06:05 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[TECH Talk]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=821</guid>
		<description><![CDATA[The GameDuell Tech Talk is a themed presentation and workshop series especially intended for people with an interest in web, developing and technological innovations. Each GameDuell Tech Talk focuses on a presentation of a technical innovation or conceptual development. The presentations are given by industry leaders and pioneers. This time Java guru Adam Bien will [...]]]></description>
				<content:encoded><![CDATA[<div id="attachment_824" class="wp-caption alignright" style="width: 280px"><img src="http://blog.gameduell.net/en/wp-content/uploads/2012/08/adambien-gameduell-techtalk.jpg" alt="adambien gameduell techtalk Adam Bien speaks at GameDuell Tech Talk in Berlin" title="Adam Bien already did a Tech Talk before" width="270" height="210" class="size-full wp-image-824" /><p class="wp-caption-text">Adam Bien already did a Tech Talk before</p></div>
<p>The GameDuell Tech Talk is a themed presentation and workshop series especially intended for people with an interest in web, developing and technological innovations.</p>
<p>Each GameDuell Tech Talk focuses on a presentation of a technical innovation or conceptual development. The presentations are given by industry leaders and pioneers.</p>
<p>This time Java guru <strong>Adam Bien</strong> will be speaking on the topic "<strong>Enterprise Java 2.0 – A see in the future</strong>".</p>
<p>Save the date for this Tech Talk: <strong>August 29 at 6.30pm</strong> in the GameDuell HQ, Taubenstraße 24-25, Berlin. You can take your seats already from 6pm onwards.</p>
<h3>All you need to know about the topic</h3>
<p>In his presentation and workshop, Adam will show the most interesting tricks and best practices on how to implement with Java EE 6 (JAX-RS, EJB, JPA, JSF, Bean Validation, Maven 3). He will also introduce the real future: Java EE 7.</p>
<p>Participants can actively participate in the workshop and upcoming discussions.</p>
<h3>Adam Bien - a world-class speaker</h3>
<p>Consultant and author Adam Bien is an Expert Group member for the Java EE 6 / 7, EJB 3.X, JAX-RS and JPA 2.X JSRs. He has worked with Java technology since JDK 1.0 and with Servlets/EJB 1.0 and is now an architect and developer for Java SE and Java EE projects.</p>
<p>He has edited several books about JavaFX, J2EE, and Java EE, and he is the author of Real World Java EE Patterns - Rethinking Best Practices and Real World Java EE Night Hacks.</p>
<p>Adam is also a Java Champion, Top Java Ambassador 2012, and JavaOne 2009, 2011 Rock Star.</p>
<h3>Sign up for the Tech Talk now</h3>
<p>If you are interested in joining this edition of the GameDuell Tech Talk, just sign up by sending an email to <a href="mailto:techtalk@gameduell.de">techtalk@gameduell.de</a>.</p>
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		<title>Infographic: GameDuell&#8217;s cross-platform learnings</title>
		<link>http://blog.gameduell.net/en/2012/07/23/infographic-gameduells-cross-platform-learnings/</link>
		<comments>http://blog.gameduell.net/en/2012/07/23/infographic-gameduells-cross-platform-learnings/#comments</comments>
		<pubDate>Mon, 23 Jul 2012 10:27:05 +0000</pubDate>
		<dc:creator>gameduell</dc:creator>
				<category><![CDATA[GameDuell]]></category>

		<guid isPermaLink="false">http://blog.gameduell.net/en/?p=809</guid>
		<description><![CDATA[While every one else is just starting to talk about the importance of cross-platform play, GameDuell has already been at it for an entire year. We have 50 games that are now cross-platform across the web, Facebook, iOS and now Android, putting us a step ahead of almost everyone else. In one of our recent [...]]]></description>
				<content:encoded><![CDATA[<p>While every one else is just starting to talk about the importance of cross-platform play, <a href="http://www.gameduell.com">GameDuell</a> has already been at it for an entire year.</p>
<p>We have 50 games that are now cross-platform across the web, Facebook, iOS and now Android, putting us a step ahead of almost everyone else. In one of our <a href="http://blog.gameduell.net/en/2012/02/17/why-cross-platform-is-games-greatest-innovation/">recent blog posts</a> we explained why we consider cross-platform as one of the games' industry greatest innovation and listed the <a href="http://blog.gameduell.net/en/2012/02/23/5-best-gameduell-cross-platform-games/">5 best GameDuell cross-platform games</a>.</p>
<p>Now, on <a href="http://www.insidesocialgames.com/2012/07/20/gameduell-cross-platform-players-monetize-25-more-than-those-on-a-single-platform/" target="_blank">InsideSocialGames.com</a>, we add more salt to the soup and reveal some detailed numbers about the learnings we made recently when it comes to cross-platform games.</p>
<p>Check out our latest cross-platform infographic and also <a href="http://www.insidesocialgames.com/2012/07/20/gameduell-cross-platform-players-monetize-25-more-than-those-on-a-single-platform/" target="_blank">read the additional explanations</a> GameDuell's Co-Founder and Creative Director Michael Kalkowski is giving.<br />
<center><img src="http://m1.gameduell.net/res/images/gameduell_crossplatform_infographic_smaller.jpg" alt="gameduell crossplatform infographic smaller Infographic: GameDuells cross platform learnings"  title="Infographic: GameDuells cross platform learnings" /></center></p>
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